Just forwarding over the message to the list so that it is public, I hope that's fine for you :) ---- Heya, thank you for the quick response! We're playing on 26.1.2 (Fabric)!
I don't think it has the other mode where it treats all levels as having the same number of XP points.
This is actually not quite how the mod functions, because the cost per level is still the same (so reaching lvl 30 for a max enchanting table takes the same amount of XP as before). Instead, enchanting/anvil-ing doesn't consume x amount of levels but rather x amount of XP. We're also using Flat EXP Costs' sister mod EXP Counter (https://modrinth.com/mod/exp-counter) so you can see your total amount of XP points alongside the level counter, and I made a resource pack to change the 'experience cost: 3' text to 'XP Cost: 300 Points'; this way, anyone can see exactly how much things will cost and how much they have left to spend. Anyway, not super relevant but I felt like telling you :P
Should I also check for whether Flat EXP costs is loaded and calculate the level cost accordingly if the `use_minimal_exp_cost` is set (like tax free levels)
If I understand correctly, this would mean the result of `cost_function` would always be multiplied by the value of `use_minimal_exp_cost`, right? That'd be perfect!
That should definitely be possible.
Amazing! How soon do you think it could be available?